A Stork's Journey - Richard The Stork 2017


What I did:


Modeling:  Maya Blendshapes for the character facial animations.  -  (Maya / Modo)

Surfacing: Several entire environments from start to finish.  -  (Procedural textures in Modo / Photoshop / Substance Painter)

Lighting: Entire sequences throughout the film.  -  (Modo)

Pre-comp: Prepping all the lighting shots for the compositors.  -  (Nuke)

Reel of my work: