A Stork's Journey - 2017


What I did:

Modeling: Maya Blendshapes for the character facial animations. - (Maya / Modo)

Surfacing: Several entire environments from start to finish. - (Procedural textures in Modo / Photoshop / Substance Painter)

Lighting: Entire sequences throughout the film. - (Modo)

Pre-comp: Prepping all the lighting shots for the compositors. - (Nuke)

Reel of my work: